Shapeshift into a Werebear and slam the ground, dealing X damage to surrounding enemies. Lightning Storm has an 8% chance to Immobilize enemies hit for 3 seconds.Ĭonjure a swirling tornado that deals X damage.Įach time you cast Tornado, you have a 20% chance to spawn an additional Tornado.Įnemies damaged by Tornado are Slowed by 8% for 3 seconds, stacking up to 40%.Įnemies hit with Tornado have a 10% chance to become Vulnerable for 3 seconds Lightning Storm gains 1 additional lightning strike. The size of your Lightning Storm is preserved for 4 seconds after channeling. Your Core skills cost 5% more Spirit but deal 10% increased damage.Ĭonjure a growing lightning storm that deals X damage per strike and increases the number of strikes the longer it is channeled up to a maximum of 5. Summon a second Earth Spike when hitting an Immobilized or Stunned enemy. Sunder the earth, impaling the first enemy hit for X damage.Įarth Spike has a 10% chance to Stun for 2.5 seconds.įortify for 2% of your Base Life ( X) whenever Earth Spike damages enemies who are Stunned, Immobilized, or Knocked Back. Wind Shear grants 3 additional Spirit for each enemy hit beyond the first. Wind Shear has a 20% chance to make enemies Vulnerable for 4 secondsĮach enemy hit by Wind Shear increases your Movement Speed by 5% for 5 seconds, up to 20%. Storm Strike has a 50% chance to make enemies Vulnerable for 3 seconds.Ĭonjure a piercing blade of wind, dealing X damage. Storm Strike chains to 2 additional targets. Storm Strike has a 15% chance to Immobilize all enemies hit for 2.5 seconds. You Gain 25% Damage Reduction for 3 seconds after dealing damage whit Storm Strike. Ĭlaw applies X Poisoning Damage over 6 seconds.Įlectricity gathers around your weapon, dealing X damage to your target and chaining to up to 3 surrounding enemies, dealing 20% less damage each time it chains. Shapeshift into a Werewolf and claw at an enemy for X Damage.Ĭlaw's Attack Speed is increased by 10%. Maul has a 10% chance to Knock Down enemies for 1.5 seconds. Increases the range and radius of Maul by 30%. If an enemy is hit by Maul, then Fortify for 2% Base Life. Shapeshift into a werebear and maul Enemies in front of you, dealing X damage.
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